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Deicide
06-16-2007, 05:23 PM
DROPS:
I would like to suggest that this server incorporates earned drops, instead of people having to pick them up from the ground....
This would end the stealing of drops, and it would also reduce lag tremendously

The drop theft is especially a problem where materia is involved (FOG/IT/AI) and some people will stop at nothing to take your drops

SUMMONS & Transfer Pain:

Looking at recent edits to Tyrants, I would like to suggest that you take a look at how Transfer Pain works.
Some sort of distance limitation MUST be put in place as this "Park your summon in safezone and go do your thing 50.000 miles away" mentality is becoming a serious problem.
I suggest either a limitation to distance in the Transfer Pain skill, or in the summon itself.
I would also like to see some limitations to summons protection in safezones, as this is where the problem really lies.

input, comments thoughts and critique please

Merovigian
06-16-2007, 05:35 PM
But there is almost no drops on the sever, just adena.
I think the time to other players that didnt kill the mob take the itens dropeed is reduced on AI mobs. Why dont increase it to about 8 secondds? Why not?
The adena droped is realy one of the causes of the lag...
In the adena case, it would be a realy nice idea put it diectly to the inventory of who kill the mob. it would be wonderful. for lag reduction, and adena farm.
On the sumon case, i have no opinion about it yet.

Mancer (noblesse- archmage/adventure/soutaker/sagitarius)
Iracema (nobelsse - destroyer/tresure hunter)

gyuszeetwo
06-20-2007, 11:05 AM
Hi
hmm i think Deicide thinked about the materia drops. I hate too that i am at fog and someone comes and begin picking up my drops just couse i can not attack him becouse i have a lot of mobs on my neck. Ande after i killed the mobs the thief is nowhere or if i can cach it i can kill him/her but for why? i can not get my drops back

Hmm and something GM-s needto do about those ppl who left thier drops on ground. Today i went to disciplies necro and i founded more than 150k green and 30k red seal stones on the ground and adena and all those drops what that mobs are dropping. so i picked up all ( ;) i can buy some greater cp pots etc from that seal stones ;) ). But was interesting to see that that necro was like than the ground at some sieges when gm-s needed to clear up the ground.

About transfer pain: yeh Dei have absolutely right. make ther a distance limitation. and for the summons if they are to far from u make them disappear. Or maybe someone can set the peace zone that all can hit the summons but the players not. (if it is possible) or simply trow all summons out from the peace zone it is ported in. Or make the peace zone do damage against all those who are inside. not just a little make it like 1k attack in every 5 mins

Have a nice day

JusticeWolf
06-21-2007, 02:15 PM
if the spawn limiter is introduced and by the way Gms ppl voted and the vote says that is should be limited problem solved even if the are at miles away they wont be safe.Sure for a little while but then gone.