makos87
01-09-2008, 03:52 AM
Prosze o pomoc cały czas wyskakuje mi error jak polowy ludziom i niemoge dostac sie do swojej postaci. Jednego errora już zwalczylem ale teraz mam errora tego po zalogowaniu sie.
Bardzo porsze o pomoc.
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2999 MHz with 1022MB RAM
Video: RADEON 9200 SERIES (6614)
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857]
History: UClass::Bind <- (Class DarkElf.AnimNotify_Channeling1) <- ULinkerLoad::CreateExport <- (AnimNotify_Channeling1 7257545) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad122 7257545)) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation DarkElf.MDarkElf_anim) <- LoadObject <- (MeshAnimation DarkElf.MDarkElf_anim 7257545==7257545/15300262 4158324 3107026) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MDarkElf NULL) <- UObject::StaticLoadClass <- NConsoleWnd::AddCharacterInfo <- UGameEngine::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop
TO JEST WLASINIE TEN ERRPR
Bardzo porsze o pomoc.
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2999 MHz with 1022MB RAM
Video: RADEON 9200 SERIES (6614)
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857]
History: UClass::Bind <- (Class DarkElf.AnimNotify_Channeling1) <- ULinkerLoad::CreateExport <- (AnimNotify_Channeling1 7257545) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad122 7257545)) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation DarkElf.MDarkElf_anim) <- LoadObject <- (MeshAnimation DarkElf.MDarkElf_anim 7257545==7257545/15300262 4158324 3107026) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MDarkElf NULL) <- UObject::StaticLoadClass <- NConsoleWnd::AddCharacterInfo <- UGameEngine::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop
TO JEST WLASINIE TEN ERRPR